EMIL+ BARIT+'s Profile

      EMIL+ BARIT+
      Male, 21, Single, Nueva Vizcaya, PHMore
      Last logged in: 1 week
      (!_!)E-M-O(^_^)P-R-O-F-I-L-E(!_!)8/30/2009
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      • EMIL+
      • Posted
      • 1 くちししひし さしぬかむひか す ふぱはしひさふむふ゛めはまぬしく やし・まかめからかる・かめしや  ひた やむふまか・やかちつはつに ちつぬつた はかた まか、くゆや ・はかぬつつや・ るかひ かにふ 、クチシシヒシ、サシヌカムヒカ   ハカチカヌ メヅ ムユレレ ハ シ、ヒカヨカメクカ 〇〇〇 クチ シシヒシハカシ0017。.

        2 , , ( ) ( )

        3 ハカチカヌ ニツヤカ ムユレレ  カシ ヒカヨカメクカ。ラカタ ハ  ミユヒタ ツツラカヒ チフヒ  チユチ はかちかぬ ひか はかち ぬ に
      • ♦♦♦♦♦♦♦♦
      • Posted
      • nakonline na ako sa mesenger
      • iamstupid 3
      • Posted
      • hai emz..

        uxtah nah?

        anywaysss..

        kealn kah pah nging EMO?

        bata2 u pah ah..

        xaka bkit and dmi u atang account xa fs?

        ingat!!

        :D
      • ♦♦♦♦♦♦♦♦
      • Posted
      • hi emil c kuya aldritz mo ito pksb mo nman kna mamang na hidi muna ako mkakatxt ksi nacra yung fon ko ha...pero yun pa rn no. ko dti ang gagamitin ko.,ingats kayo lagi..aral kang mbuti..musta mo ako kay mama sol at kay ate mo...
      • rikha
      • Posted
      • hi hindi to friendster ni sheikha kay ate nya to sa scs sya nag aaral pakisabi kay lemar kumusta na sya
      • ☜♥'ღnemelynღ'♥☞
      • Posted
      • hai... emil, mztah nah.?

        take care olweiz...
      • ☜♥'ღnemelynღ'♥☞
      • Posted
      • hai... mztah nah...?

        ipa'kumztah moh akoh kay ateh moh ha...

        kip safe olweiz...
      • Ericson,Dale
      • Posted
      • emil aztig ba pang metal patugtug ko!!!!!!!!!!!
      • H€ª®tBr€ãkëR
      • Posted
      • ..eow po ,gud eve,,,,
        ,,,tnx 4 the add,,
        ,,,tga san poe kayu?..
        ..geh kip safe po ..
        ...again tnx 4 the add,,
      • H€ª®tBr€ãkëR
      • Posted
      • ..eow po ,gud eve,,,,
        ,,,tnx 4 the add,,
        ,,,tga san poe kayu?..
        ..geh kip safe po ..
        ...again tnx 4 the add,,

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      h_2.gifLevel 1 SHOT
      Clan: -
      Wins: 0
      Gold: 1,000
      Ore: 0
      Friends: 0
      Losses: 0
      Wood: 0
      Plasma: 0
      Location: Imperial City
      Joined on: 2009-09-24 04:00:00
      Character Bio: View
      Shipname: EMO
      Class:Level 0 Windrider
      HP: 500
      Speed: 120
      Capacity: 200
      Weapon Slots: 2
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      VERSION CHANGES _ v.1.9b -Spidey re-balanced (via armor/damage compared to other characters). -Juggs re-balanced (via armor/damage compared to other characters). -Logan re-balanced (via armor/damage in comparison to other chars) -Cyclop's damage and armor has been re-balanced (no more instant kills against Logan via the giga-optic-blast) -Sentinel's health/armor tweaked (should be a bit more balanced now) -Creed wins/losses will no longer count in the Training server -Public Chat's speed increased to Warp 3 (totally by design and not a freak accident ... *cough* ) -Ken's Shoryureppa tweaked (no more instant kills ?? one can only hope :) -Iron Machine's beams tweaked (less wind-down delay) -Iron Machine's Gold Armor will cripple less speed (thus Gold Armor is now LESS useless :) -Bison's Scissor Kick tweaked (now goes further and passes through projectiles) -Bison's health slightly increased (he can now take a few more hits) -Bison's Psycho Field speed and range increased -Bison's Skull Diver tweaked (now passes through projectiles and does more damage) -Cyclop's Spin Kick and Gene Splice tweaked (now do tad-bit less damage) -Chun Li's health slightly increased (she can now take a few more hits) -Chun Li's Lightning Kick will now pass through projectiles -Chun Li's Whirl Wind Hyper will now pass through projectiles -Various TMC issues and bugs fixed -mCodes should now save correctly -Sakura helper tweaked (now at 4) -Variable effect tweaked/fixed -Various other glitches fixed _ _ VERSION CHANGES _ v.1.9a -TMC (a new ground breaking SFO event) begins (though it may never end) -Creeds added -Various existing character modifications made -Chat updated (both private and public) in order to reflect the new TMC/creed changes -Ton of other changes made -Other stuff tweaked -Various other glitches fixed _ _ VERSION CHANGES _ v.1.8e -Ryu updated (as per the latest public vote, Ryu will now shrink with every Hadouken, thus eliminating the problem of "Hadouken Spam" ) -Public chat tweaked again (might be 1% faster now) -Vindicated players will now be identified with a simple "(v)" when entering public chat (too much room was taken up on screen with the word "vindicated") -Death-Levitation problem tweaked (defeated players should spend less time "floating" in the air) -SFO will no longer show a "GV Detected" pop-up box if your account has more than 10 wins (thus, only n00bs will be informed of what GV is and what it does in the main menu of SFO) -Shockwave version detection tweaked on Mac's (PC's are not affected by this change) -Various internal changes done in preparation for TMC's release. -Other stuff tweaked -Shin-kkkkuuuuuu !!!! -Various other glitches fixed _ _ VERSION CHANGES _ v.1.8d -Public chat font tweaked (it's now less circa 1980's looking) -Minor LDC tweaks added (including auto selection of "default stages") -Automated process of tourney winner and custom colors features created (in preparation for TMC and future CC contests) -GV time-out detection on slower computers improved -GV restrictions lifted for users who have timed out due to slow computers -Wording on GV error messages tweaked (now they are less confusing for n00bs) -Log-Out process tweaked (logging out should now be same as restarting SFO) -New account creation process tweaked (wording changed on various error messages) -Internal filter system tweaked (again) -Various other glitches fixed _ _ VERSION CHANGES _ v.1.8c -"Error Correction" in the Network settings of SFO will now be turned "OFF" by default. (This should improve lag and various "death due to a lag-speed-up" problems). However, if the user wishes, they can still go back to the options menu and turn "ON" Error Correction (which affects the old Lag Compensation). Turning the feature "ON" will effectively bring back the old network code seen prior to 1.8c -Various game crashes fixed (few may still remain) -Timer is now "OFF" by default in all hosted games -Auto-adjust game speed functions tweaked (expected even better performance on slower computers) -Various aspects of DWX tweaked (including separate streaming for story modes) -"Story Mode" is now called "Single Player" (got tired of reading "how come SFO has no single player ??" emails) -Going to the "Help" menu will now continue streaming the web version (in the past the loading would stop) -Getting kicked from a private game will now take you back to the last chat server -Public chat scroll tweaked -Private chat scroll tweaked -Various public chat issues tweaked (including scrolling) -Router Port-Forwarding reminder added to all new players (ie: Players are reminded to correctly configure their router before hosting) -New Players will need to confirm that they are able to host behind a router via the "Host Game" feature before they are able to use the "Quick Match" button -Web version migrated to a new server (expected faster loading of future versions, and less annoying "allow" pop-up warnings, although running 1.8c for the first time may require users to hit "Allow" a few times) -Backgrounds updated to "day" (and slightly tweaked) -Primal mode tweaked when used with LDC-based stages -Fixed issue with OS detection -GV detection tweaked -First round of the "Awakening" story mode is now uber easy -Issues with "Blur" and "Tint" effects tweaked (when combined with the auto-adjust-speed option) -Extra effects will not turn back on in the same round until FPS improves (ie: expect better performance with the Vindicated effects on slower computers) -Initial news and info updating tweaked -Tweaked issues with public chat when playing in a "stretched" window -Back-end forwarding issues tweaked -P3/P4 Logan tweaked -P3/P4 Bison tweaked -Un-vindicated Sentinel tweaked -Un-vindicated Sakura tweaked -Ton of other small issues fixed and/or tweaked (most are too small to mention) -Various other glitches fixed -New bugs added (as always :) _ _ VERSION CHANGES _ v.1.8a / b -SFO Christmas 2k8 Release -Sakura Vindicated -Sakura Improved and Re-Tweaked -Vindication tweaked -Overall game performance slightly tweaked -No Background option fixed for LDC stages and some of the older stages -Auto-Speed Adjust is back "On" by default (even for users that used to have it set to "Off". However, you can still turn the option back "Off" in the options menu, and SFO will once again save your updated settings) -Un-Vind mode improved and tweaked (no more "glow" effects for the 2 SFO users who actually use Un-Vind) -Archive section of the Top Scores updated with 2k7 ladder -Stages updated and tweaked -LDC Stage Edge-Detection system tweaked -Ton of other small changes made -Various other glitches fixed _ _ VERSION CHANGES _ v.1.7i -LDC Server-Side Update Release -Custom user-made stages can now be dynamically added -Public chat system slightly tweaked -Perk detection system tweaked -Game loading tweaked -Auto-termination false-positive warning detection tweaked -Internal filter system tweaked -Various other glitches fixed _ _ VERSION CHANGES _ v.1.7g / h -2k8 Anniversary Bug Squash Release -Pressing "down AND up" at the same time will now initiate the super jump (old key combo still works as well). This option can also be turned off in the menu of the game, in the "other" section. -Game performance enhancements added which should aid move/combo execution and FPS improvements on older/slower systems -Juggs falls before rage -Ken's Hadruken tweaked -Ken's Dragon Kick tweaked (will no longer auto-ground p2/p3/p4) -Shoryureppa tweaked -All shoto uppercut hypers tweaked -Drill Claw tweaked -Giga Optic Blast tweaked -High Optic Blast tweaked -Li's Whirlwind Kick will now pass through projectiles -Li's Rising Kick will now pass through projectiles -Spidey tweaked -Spider Sting speed tweaked -Crawler Assault will now pass through projectiles -Bison's Sliding Kick will now pass through projectiles -Bison's Warp will now pass through projectiles -Sakura's forward-kick will now pass through projectiles -Sakura's Shouken tweaked -Internal profanity filter updated -A ton of small bugs that no one will ever notice fixed and/or tweaked -Various other glitches fixed _ _ VERSION CHANGES _ v.1.7f -Ken falls before rage -Iron/Machine falls before rage -Stages fall into darkness -Iron/Machine is no longer available in XvsSF mode -Bison air bug fixed -P3 Li is once again able to super jump forward and back -Ken's 45 degree hadoukens tweaked -Sakura's 45 degree hadoukens tweaked -Color issues fixed with Cyc 514 -Sent's beams and rockets are now considered projectiles in PROJ-D -New color tint and reverse added to most stages -Ken's "instant KO" problems tweaked -Snow is forced once again during 1on1 matches until the end of the holidays -Un-install option added to the d/l version (fore the 5 of you that cared) -Various other glitches fixed _ _ VERSION CHANGES _ v.1.7e -Uni-beams tweaked (decrease in recovery time, and higher increase of the hyper bar) -GV time-out detection tweaked (users with slower systems should have less problems) -Internal NWO/Admin/Sysop titles updated -Various moves tweaked to fix minor glitches -Various other glitches fixed _ _ VERSION CHANGES _ v.1.7d -Sent's "Cloak" move will now use a full hyper level, and will allow him to bypass all projectiles while cloaked -Akuma's "Shinku Beam" should no longer tilt 45 degrees up/down during a variable -Player 3 Chun Li should no longer cause "freezing" problems -Hyper Moves during variable attacks should no longer cause "lock-up" issues -Various story mode typo's fixed -Chapter 4 story mode tweaked -Various other glitches fixed _ _ VERSION CHANGES _ v.1.7c -Shin Akuma's and Sakura's uppercut tweaked -Various engine performance tweaks added (expect higher FPS and less lag on slower/older computers) -Chapter 3 story mode tweaked -Chapter 4 story mode tweaked -Various other glitches fixed _ _ VERSION CHANGES _ v.1.7b -Small tweaks and fixes added to Vindicated Ken -Chapter 3 progress bar refresh tweaked (it should no longer appear as 0.00%) -Chapter 3 story mode AI tweaked -Various other glitches fixed _ _ VERSION CHANGES _ v.1.7a -DWX Second Strike - Begins -Chapter 3 - unlocked -Old DWX Chars are now available to all who unlock them (Logan, Scott and Cain) - in effect until the end of Second Strike -Ken Vindicated (as part of the 6 year anniversary celebration) -NO-RD game mode added -ZERO-E game mode added -Light returns to various stages -Various stages have an updated look -Game intro updated -Various character related bugs fixed (too many to mention) -Log-in screen updated -Top Scores reset (a sign of things to come) - old scores will be added to the "Archive" section shortly. -D/L version updated with a brand new installation, as well as limitted Web-Based Vista support. -Various other glitches fixed _ _ VERSION CHANGES _ v.1.6h -Chat re-joining issues fixed -Issue with constant loading at main menu fixed -Logan's Drill-Claw is now considered a "spam move" in PROJ-D -Akuma's RD re-tweaked (again) -Repeating "win" sounds fixed -Various sprite issues tweaked (including the infamous "Optic Crotch") -"Wins Count as Losses" bug re-tweaked once again -Profanity filter updated -Various other glitches fixed _ _ VERSION CHANGES _ v.1.6g -New game mode: Projectile Death (PROJ-D) added -Vindicated Ryu and Akuma fall before rage (they can now be selected via Rage Factor) -End Game screens and "Cancel" button in the "join game" browser will now take you back to your last chat server (no more jumping to the main menu) -Akuma's 45 degree kick tweaked -Akuma's RD tweaked (again) -Cyclops can no longer perform crossovers while in air -Juggernaut's high-kick will not raise the hyperbar as much -It is no longer possible to perform the Fatal Claw or the Air Super Optic Blast while in XvsSF game mode -2 on 2 settings tweaked (should help with "Lag Brawl" issues) -Vindicated hyper-color tint effects updated (new colors added) -Game Vindicator violations are now enforced even more (winners don't use cheats, and cheating losers will get auto-banned now even faster) -SFO Tournament char colors updated -Various other glitches fixed _ _ VERSION CHANGES _ v.1.6f -3 New game modes added: MAX1, UNVIND and XvsSF -Max FPS reset back to the "classic" XvsSF's 40fps -Akuma tweaked (lightning kick, hyper uppercut, and all RD's) -Ryu tweaked (various small bugs have been fixed) -Scroll in public chat works once again -Tag-In moves are now faster and go through projectiles -P3 Wolverine bugs fixed (hyper level was not increasing in the past) -11 Old School music tracks added (enabled by the PRIMAL and the 3 new game modes) -"Wins count as Losses" bug tweaked (once more) -DWX Chat Server re-added -Various other glitches fixed _ _ VERSION CHANGES _ v.1.6e -Random chat-server added -New chat colors can now be turned off using the command: /colors -"No Rematch" bug, tweaked (again) -"Wins count as Losses" bug tweaked (once again) -"Player Timeout" during match issues tweaked (timer counter & trigger bugs fixed) -The "Player left to join" message will now indicate which server the player is joining -Cyclops tweaked (various "air moves stay on the ground" bugs fixed) -Optic-bugs fixed (again) -Various other glitches fixed _ _ VERSION CHANGES _ v.1.6d -Akuma tweaked -Ryu tweaked -New "Survivor" game mode added -New stage added -New music added -In-game "Snow" effects added -New colors added to public chat -Stages can now be selected by the host during char-selection -New "Training" server added -New profanity filters added to the in-game chat -New sounds and effects added -New NWO promoted (asshole) -New Vindication checks added for users with Mac OS systems -"No Rematch" bug, tweaked -"Wins count as Losses" bug tweaked -"Optic Crotch" tweaked (as well as other optic-related visual glitches) -Various other glitches fixed _ _ VERSION CHANGES _ v.1.6c -Akuma tweaked (multiple problems & bugs fixed) -Mega Jumps tweaked again (still easier, but less annoying/buggy) -Non Vindicated Ryu's "shinku" beam fixed -Game "cast member" crashes fixed -Various other glitches fixed _ _ VERSION CHANGES _ v.1.6a & 1.6b -Akuma Vindicated -Ryu Re-Vindicated -New game effects and sounds added -New game protection and advanced Vindication systems added -New stages added -Mega Jumps tweaked (easier to pull off) -Game Chat Server list tweaked (new order, and now, not all servers will accept 'Player' logins) -Chat anti-flooding systems tweaked -Rage Factor points system tweaked -Various other glitches fixed _ _ VERSION CHANGES _ v.1.5c -Game crashes fixed (caused by an old XvsSF bug which was combined with game web-server changes) _ _ VERSION CHANGES _ v.1.5 & 1.5b -Support added for brand new anti-cheat and anti-hack system known as the: Game Vindicator -Ryu Vindicated (new moves, effects and sounds) -Ryu will no longer yield before Rage Factor -2 New Vindicated game stages added -Slower computers may now see an increase in FPS -New game effects and old "Rain" effects, can now be turned on/off using the "induce seizures" option -New Vindicated chat servers added (only players who use the Game Vindicator) may join them -New "Local IP" option added to the "Network" section of the game's options menu. If used correctly, it will allow anyone to host SFO games behind any router. -New NWO members added -various other glitches fixed (including all those introduced by 1.5a) _ _ VERSION CHANGES _ v.1.4c -AI tweaked in the new DWX Story Mode -Various Story Mode bugs fixed -Wolverine can no longer do his Weapon-X move during the variable attacks -Cyclops can no longer stay in air forever using the Gene-Splice -Cyclops & Wolverine can now both use Rage Factor -mCode and outro-messages problems fixed -various other glitches fixed _ _ VERSION CHANGES _ v.1.4b -DWX Logan tweaked (Fatal Claw no longer damages entire screen) -DWX Cyclops tweaked (you can no longer block his RD) -Shoto "Warp" move will now pass through projectiles (affects: Ryu, Akuma and Sakura) -Ryu's "Shinku Haduken" tweaked (should see less "beam following you while in air" bugs) -Sentinel tweaked (minor changes in regards to his jumps) -DWX features tweaked (minotor changes and balance issues) -Story Mode collision detection tweaked (should see less "one hit kills") -Core SFO file is now much smaller (you can expect faster loading and upgrading on slower internet connections) -various glitches fixed _ _ VERSION CHANGES _ v.1.4a -New DWX:FS story mode added (chapters 1 and 2) -New DWX game elements added (each unlocked by the SFO community in a multi-stage fashion) -DWX Wolverine redefined (new moves, look, sounds, elements, etc) -Other character elements added (more info cannot be mentioned until they are unlocked by the players) -New game modes added (selectable in the "starting level" box. These included: DWX, BRAWL and PRIMAL) -All game stages changed (to reflect DWX) -Next generation Game Recorder added (which allows you to record all games, watch recordings frame-by-frame, as well as rewind in realtime) -New game effects added -Game chat servers updated -Top Scores reset (archives will be updated soon!) -various glitches fixed _ _ VERSION CHANGES _ v.1.3i -More Network and Lag compensation improvements added -Fixed various Tag-Driven problems introduced in 1.3h -Bison tweaked (no longer able to stay in air indefinitely) -Sentinel slightly tweaked (kicks & punches now affect close proximity) -Cyclops slightly tweaked (he will now pause during crossover attacks) -Spectators will no longer lose/gain Rage points -"Old Connection Mode" is now default with all new players (which should help all those who are behind routers) -Chat servers order changed -various glitches fixed _ _ VERSION CHANGES _ v.1.3h -Lag compensation code tweaked -Various chat problems addressed -New order-enforcement systems added -game encryption system tweaked (again) -Game Recorder removed (too many problems). New version will be released on May 27, 2k6 -various small glitches fixed _ _ VERSION CHANGES _ v.1.3e & v.1.3f & v.1.3g -Bison tweaked (slowed down) -Network code improved (users can expect less lag) -DWX (first chapter) final release date announced -Website updated -VIP account problems fixed -in-game chat box will not longer auto-pop-up -you can no longer max out your RF points using the story mode -new game encryption system added -various small glitches fixed _ _ VERSION CHANGES _ v.1.3d -Sentinel speed tweaked -Bison speed tweaked -Spiderman speed tweaked -mCodes will now save -the "power within" bug is finally fixed -expert mode is now the default -TLF Venom can now be used 5 times -new tournament winner prizes added -VIP's can now switch to "green" characters (excluding Logan, Scott and Onslaught) -various small glitches fixed _ _ VERSION CHANGES _ v.1.3c -New SFO Anniversary chat-server added (thanks to Dark_Paladin_X) -New Anniversary Collection soundtrack added (8 new and remixed favorites, including SSF2) -New "expert" game-mode added -New game effects added (toggled via the "induce seizures" option) -New chat skins added. In chat server, type: /newskin -New "custom outro message" VIP brag feature added (see help menu of the game for more info) -Game will now save your custom keys, settings and Game Recorder files (saved locally) -Game Recorder improved and sped up (less wait on export/import) -Users now start with 0 rage factor (instead of -3) -Sakura tweaked (can be affected by rage factor) -Spider-man tweaked -Sentinel tweaked -Cyclops tweaked (no more infinite multi-jumps) -Guile (newer version) & Cody tweaked -TLF Venom tweaked -Server anti-leave-game feature tweaked (again) -Chat profanity filter updated -Crossover "insta-kill" bug fixed -Flood protection tweaked -New anti-cheat detection added (accounts will be auto-terminated upon failure to play by the rules) -Various small bugs and glitches fixed _ _ VERSION CHANGES _ v.1.3b -Sakura tweaked (balanced) -TLF Venom tweaked -Game Recorder re-added (works only in 1on1 game modes) -Various small bugs and glitches fixed _ _ VERSION CHANGES _ v.1.3a -new character added: Sakura -Shin Bison can now be selected using RF points -TLF Story Mode tweaked (addition of Sakura) -top scores reset -new tournament winner options added -5 new music tracks added -light restored (end of TLF) -Various small bugs and glitches fixed _ _ VERSION CHANGES _ v.1.2d -2 New TLF helpers added (Blanka and Venom) -Rogue Tweaked -TLF Story Mode tweaked -Variable combination character controls tweaked -Various small bugs and glitches fixed _ _ VERSION CHANGES _ v.1.2c -New TLF helper added (Rogue) -Bison Tweaked (speed, moves and damage) -Cyclops Tweaked (speed) -Omega Red Tweaked -Sagat Tweaked -Guile (new version) Tweaked -Variation of the "2 on 1 brawl" TAG bug fixed -Various small bugs and glitches fixed _ _ VERSION CHANGES _ v.1.2b -New TLF helper added (Sagat) -Bison Tweaked (speed and moves) -Ken Tweaked (speed) -Cyclops Tweaked (air optic blast) -Spiderman Tweaked (web kick) -Helper Code Selection Tweaked -Blocking Tweaked (again) -VIP/Mod/NWO members now have maximum RageFactor at the start of a new match -RageFactor can now be used more than once for multiple transformations -Various small bugs and glitches fixed _ _ VERSION CHANGES _ v.1.2a -M. Bison added -TLF "warriors" added (Omega Red) -New story mode added -RF Tweaked -Minior Mac bugs fixed _ _ VERSION CHANGES _ v.1.1d/e -7 new helpers added -Anti-speed modification code added (to prevent memory hacking) -Ken's "dash" hyper tweaked -Wolverine tweaked to heal less -Helpers tweaked (Cammy fixed) -All in-game accounts unbanned -/endround feature disabled -"Awakening" story mode tweaked for Akuma -"Winners don't use..." bug fixed -Various small bugs and glitches fixed _ _ VERSION CHANGES _ v.1.1c -2 vs 1 and 2 vs 2 "brawl" bug fixed -VIP's now have access to Sentinel Prime -Sentinel Tweaked -Ken's "double uppercut" bug tweaked -Story Mode AI no longer has unlimited helpers -New Help section added (replaces the FAQ button) -New "Tournament Winners" banner features added -Various small bugs and glitches fixed _ _ VERSION CHANGES _ v.1.1a/b -Rage Factor added -Ken has been added to the game -New Story Mode -Sentinal Prime has been added -Shadow Lady has been added -All Characters tweaked -New story mode -New NWO mod added -tons of bugs fixed -Ken's Shippu-Shinrai-Kyaku super fixed -Unlimited Tornando Kick super bug fixed -Death Byte bug fixed _ _ VERSION CHANGES _ v.1.0d -shockwave errors fixed -endless round bug patched (not fixed) -blocking improved for slower machines (this is as good as it gets) -turbo made default (again) -new NWO mod added -Ryu's Shin-Shoruken tweaked (does more damage) -"welcome to XvsSF" message on enter chat fixed _ _ VERSION CHANGES _ v.1.0c -tweaked Mod/NWO chat powers -tweaked ERyu and Akuma -Tweaked Black Spiderman -It is now even harder to exit/end the game as a host -"sync hyper moves" is no longer an option (always on) -always win 1 vs 1 story mode problem fixed -turbo is now deafault in all quick games _ _ TEKKEN 6 Editing Pictures, Images and PhotosTekken 6 Xiaoyu Pictures, Images and PhotosMy viery 1st editing Pictures, Images and PhotosTekken6 Lili Pictures, Images and PhotosAlisa Arm shot Pictures, Images and Photos

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